Guess it is for the better because it is the basic PSO formula

Its better to Phantasy Star Online 2 Meseta not become an Open world to be honest, recall how Maplestory good maps were hogged by High level gamers and AFK Vacuum Meso Farming bots, or what about Hackers vacuuming the mobs and the World Bosses to an unreachable place players can't access without the clip hacking of bounds and that bot just kill them all in an instant and loot all of it, and sell them to the Player Shop for exorbitant costs for Meseta to market RMT from? Yeah that's gonna be a bad look for an open world MMO. I would not mind a Pawn, like Dragon's Dogma, that learns from you as you play together.

Im so pleased about the outfits! And the way that the games coexist with the block-like system! Im officially hyped today, thank you pso2 devs for clearing everything up! Not the greatest fan of how there seems to be two entirely distinct body meshes for fashion, and it cannot be mixed and matched. Regardless, really happy with how this is playing out. Maybe because of how New Genesis's Physique Character is likely having extra details such as Skin Lustre and Moving Finger animations that must not be moved over to PSO2 base game, The only desire I had is that a single daythey would patch every style to be mix and mash possible, like for example, using a CAST arm from NGS while another components are PSO2 components to maintain the palms moving .

Yeah it certainly has to do with fundamentally different body rigging about the new outfits, along with insufficient resources (time and money) to upgrade rigs on current outfits. Considering everything Sega is doing in the pictures overhaul, there's no way this limitation would be set up if it had been a simple fix. And there a quite a great deal of outfits, especially on JP side. I truly hope they just gradually update clothes over time particularly the exclusive ones out of the item codes and collabs. I would not mind if they make them into a separate NGS scratch when it will induce them to do so. This is actually nice.

Sounds like a perfect opportunity for them....to sell them as Scratch things and call them the"GVS" models or something. I'm hopeful they do upgrade them but it is more rewarding for them to sell you the remade from scratch outfits than providing them at no cost. Yeah, I fully expect them to go this course. 

I have worked in the market previously and rigging up fingers is not hard work, the matter is how many costume things would need to be altered with no financial justification. Plus giving folks completely working items with all the advantages (on what's essentially a new game) could deincentivise players purchasing the"new" stuff. Yeah. They release across the years the very same outfits (sky/night/blue/gv/b/etc.) However, with recolors and market them as new rather than giving us the capability to recolor them freely. And then the ones that you could recolor prices buying scratch items for cheap PSO2 Meseta a shade pass.

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Guess it is for the better because it is the basic PSO formula
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